GDC 10: Indies and Publishers: a System that Never Worked - Destructoid


MTV.com (blog)

GDC 10: Indies and Publishers: a System that Never Worked
Destructoid
Ten to fifteen years ago, you really wanted a publishing deal, because your game simply had no way to make money if it wasn't on a store shelf. ...
GDC 10: Ron Carmel of 2D Boy Talks Indie FundingGameDAILY BIZ


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